Skip to content

Rotation Modifiers

Follow Object

White Oaks (full 3D mesh) always pointing towards the camera.

Object

The object to face

Use Active Camera

Use the active scene camera instead of manually selecting an object

Rotate 90°

Some assets/billboards may not be facing the right way. Enable this to ensure they are.

Simple Wind

Wind Speed

How fast the turblence texture goes by

Direction

Change from where the wind is blowing

Bounce Back Multiplier

How much extra the assets should bounce back in the opposite direction of the wind. Higher values will result in more exaggerated bouncing, while lower values will create a more subtle effect.

Lean Amount

How much for each asset to lean when blown by the wind

Lean Add

Add extra lean for a faster wind look

Turbulence Amount

Higher: smaller 'waves', lower: bigger 'waves'

Turbulence Size

Size of turbulence (also affects the speed)